I finally got a chance last night to jump on the Beta and check out the changes to Thunder Clap. After grinding a couple of groups I figured I’d make it into a movie for you. I apologize for the poor quality and lack of music, I’m new to the video-making scene.
All of the little numbers you see are Damage Shield, Thunder Clap and Shockwave. On top of being very very impressed with those three abilities, the buff to Revenge’s damage had me hitting for 900 – 1100 non-crit. This is amazing!
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There has been a lot of hubbub on the internet about the changes that were reported with the Burning Crusade raiding instances being nerfed. The rumor stated that all trash mobs and bosses were getting their health nerfed by 30% which is, obviously, pretty substantial. I’m here to tell you that the proposed change has been confirmed.
To coincide with the upcoming new talents and mechanic changes for classes in the next patch, we are making some adjustments in existing raid content to provide a smooth transition when the upcoming patch is released. The creatures and bosses in raid dungeons that were introduced in The Burning Crusade will have their health reduced, and most will have their standard melee damage output reduced as well, but their spell and ability damage are not being changed. These changes are being made in all raid dungeons from Karazhan to Sunwell Plateau as well as the outdoor encounters of Doom Lord Kazzak and Doomwalker. On top of this Illidan is also doing his part and will stop casting Shear on players.
On one hand, I’m happy to see this change but on the other I’m a little miffed.
Why I’m Happy
- Faster progression. I must say that since my guild really started knuckling down and getting into the raiding scene we’ve made some incredible progress in a very short time, raising from the 22nd most progressed guild (Horde-side) on our server to the 7th in the span of about three months. This change would undoubtedly speed things up for us.
- I’ll see more content that I otherwise might not have been able to before 3.0. This is probably the number one reason that Blizzard is making this change. Like Naxx of the old world, the developers spent thousands of man-hours making these instances that less than 10% of the playing population ever get to see, let alone go all of the way through. This is the chance for people to see the stuff that Blizzard worked so hard on.
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