Sep 28

If you’ve read my previous posts about the wild speculation revolving around Revenge and Thunder Clap, look no further for the rumors have been confirmed as fact!

Ghostwalker’s latest post leaves us sad at the change to Armored to the Teeth but oh so excited over the changes to Shield Slam, Revenge and, especially, Thunder Clap.  Tanking in the expansion just keeps getting better and better than ever before.

Armored to the Teeth — Changed to AP, but amount reduced to 1 per 360 armor (to compensate for the loss of Blessings of Kings etc.). We implemented this talent for dps warriors and didn’t want it to feel like the ultimate Shield Block Value talent. It’s still good for Protection, just not as good. Death Knights will get the same treatment.

EDIT: I meant 2 AP : 360 per talent point. My point was that we understand 1 Str > 2 AP for warriors.

Farewell Armored to the Teeth, we barely knew you.  Still great for the added AP for threat but falling way behind the golden talent it was before since it will no longer help us absorb more damage or raise our SBV.

Thunder Clap — Increase in threat generation. No target limit. Swipe gets the same treatment. With these changes, all 4 tank classes should be able to generate very respectable AE threat. Consecration is still a little higher in threat to account for Thunder Clap’s debuff.

You read that right: the target limit has been removed from Thunder Clap.  I can almost hear the rejoicing of all tanking warriors around the globe.  My macro for Challenging Shout that screams “I’M A PALADIN!” seems so ironic now.

Revenge — Added to Sword and Board as a chance to proc Shield Slam. Increased its damage significantly. We want Revenge to be the button you push first.

The numbers I have been able to find are saying that Revenge’s proc rate for Sword and Board is up around 30%. That means more free Shield Slams which means more threat and more damage which means happier tanks and happier raids!

Shield Slam — Increased its flat damage to compensate for the Devastate nerf a few weeks ago. The Revenge change will help dps too, though only when you’re tanking. We didn’t want to increase the scaling portion of Shield Slam for fear that warrior threat becomes too high at ultimate gear levels, but we might still change it if they fall behind. We’re not saying (for now) that Prot must do dps with a shield instead of dual-wielding Devastates, but this should make it more viable.

I was a little miffed at the nerf to Devastate but could understand it when all of the “Fury” warriors running with Flurry/Devastate builds started crying about it more than the Protection warriors.

All in all these changes are very good to us.  I’m sorry to see Armored to the Teeth go but I’ll trade that for the target limit removal from Thunder Clap any day.

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